两种方式
--------------- C预处理器编译判断 ---------------
#if UNITY_IOS// ... iOS项目才会编译#elif UNITY_ANDROID// ... apk 或 iOS项目才会编译#elif UNITY_EDITOR// ... UNITY调试时候才编译#endif
--------------- 代码运行时判断 ---------------
if(Application.platform == RuntimePlatform.Android){//只有在安卓生效}
:)